AI Insights · Timothy · June 2021
Performance of Top 5 Top Down Games in the UK for Q2 2021
Discover the performance trends of the top 5 Top Down Games in the UK during Q2 2021, highlighting key metrics such as downloads, revenue, and active users.
The second quarter of 2021 saw significant activity in the Top Down Games category in the United Kingdom. Here’s a detailed look at the performance of the top five games, based on data from Sensor Tower.
Bridge Race from SUPERSONIC STUDIOS LTD showed a fluctuating revenue trend, peaking at around $782 in the final week of May. Weekly downloads initially spiked to approximately 223K in early April but experienced a decline to around 59K by the end of June. Active users also saw a significant increase early in Q2, reaching about 349K in the first week of April before settling at around 127K in the last week of June.
Count Masters: Crowd Runner 3D by Freeplay LLC had a remarkable rise in downloads, starting from about 4.3K in mid-May and reaching a peak of 323K in the last week of May. Active users followed a similar upward trend, peaking at around 450K in the first week of June.
Paper Fold from AI Games FZ saw steady revenue, with minor fluctuations, peaking at $124 in early May. Downloads showed a sharp increase in the first week of April with approximately 129K downloads, before experiencing a downward trend, ending the quarter with around 92K. Active users peaked at about 252K in early May and then gradually declined to approximately 114K by the end of June.
High Heels! by Rollic Games experienced consistent revenue with minor fluctuations, with a peak of $541 in the first week of May. Downloads saw a peak of approximately 98K in early April but gradually declined to around 25K by the end of June. Active users remained relatively high throughout the quarter, peaking at about 768K in the first week of April and ending Q2 with around 334K.
Parking Jam 3D by Popcore GmbH showed a steady revenue trend, peaking at around $776 in early May. Downloads peaked at about 124K in the first week of April and then saw a gradual decrease, ending the quarter at around 25K. Active users also showed a strong presence early in Q2, peaking at approximately 228K in the first week of April, and settling at around 71K by the end of June.
For more detailed insights and trends, visit Sensor Tower.